Monday, October 31, 2016

Annotated Rock Paper Scissors Released!

Hey everyone! Long time no see! I'm here on this fine Halloween night to announce the release of my 11th #1GAM game! This time its a game I made a while ago, a simple implementation of Rock Paper Scissors! But that's not all...


The (non-transparent) title image!

I decided to rehash this older game (which I made about a year ago, but never released) and to release it in source code form. I also went through and heavily commented the code, so that any up-and-coming pygame developer should be able to learn at least a little something from it :) I didn't edit my code much, so some of it is still quite sloppy. Nevertheless, I feel that it is a pretty good representation of what I cobble together each month, and I hope it is useful to someone :)

Here's a MediaFire link to the source code (in zip format): http://www.mediafire.com/file/ppq8u4ia6ex6rsp/Annotated_Rock_Paper_Scissors.zip 

The game was made with Python 2.7 and pygame 1.9. Check it out if you have the time!

That's all for today folks. See you when I see you!

Monday, October 17, 2016

Here's the Plan

Hey, folks! I'm here to give a brief update on my #1GAM endeavors here lately. I'm currently in the process of developing a game, but I'm not quite ready to officially announce it just yet. Instead, I figured I'd let the curious in on my plan for this month.

I actually want to release a different game for this month than the one I'm currently developing, because this one will take a bit of time to get finished. So, later on this month, my plan is to release a very small game that I finished about a year ago (before I started #1GAM) but that I never released. This game was made in about two days, and is quite small. My intention is to go back over the source, comment it heavily, and then release it here along with a tutorial that explains how to create it from scratch. I figure that will make this simple game at least a bit more interesting :)

The game that I'm making right now, then, will be my twelfth and final #1GAM game, and is set to be released in November. I'm going to try to get it out around Thanksgiving.

That's about all I had to say today. School has stepped up a bit, so I may slow down somewhat on my blog updates until this semester is over. I've also been pretty much dead on Twitter. Unfortunately that will probably continue until the end of the semester as well.

 See you later!

Wednesday, October 5, 2016

Vacation

Hey folks, I'm gonna keep this brief because there's really not much to say on the gamedev front. I'm just making this post to let everyone know that I'll be out on vacation over the weekend. We're going to the Smokey Mountains! I'm pretty excited :)

I'll have an announcement regarding this month's #1GAM game (hint: I plan to make it in RPG Maker). I think you'll be excited to hear what I have planned :)

See you when I return!