I've been developing this game for the past few days using the Construct Classic game engine by Scirra, which is available for free on SourceForge. Its been a while since I've used a game making tool like this, but I'm pleased to say that Construct is pretty intuitive.
The simple drag-and-drop general interface of Construct Classic. |
I've made quite a bit of progress thus far, and have the controls, traffic and pickups, truck condition, MPH, relative world speed, and scrolling background up and running. The art is mostly still in a placeholder state, though I'm happy with the way the general traffic cars and the roads look.
Please ignore the hideous placeholder grass art. |
At the rate at which development is going, I'm hoping that I can include most of the features I have in mind by the time of the due date. Here are a few more screenshots to help get you excited for this game!
Condition meter tracks the damage done to your truck. |
Most cars travel at or near the speed limit. You will not ;) |
A repair pickup, whizzing by at breakneck speed. |
(P.S. Happy belated New Year!!!)
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